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lost at.txt
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Text File
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1996-03-22
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3KB
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67 lines
Command and Conquer Level
Level Name: Lost at Sea
Created By: Don Durie
Release Date: Mar 11,1996
Completion Time: many hours
Map information: 62x62 Temperate
Player: GDI
Difficulty: Tricky
Filename: Lost at Sea.zip
File contents: Lost at Sea.ini, Lost at Sea.map, Savegame.714, Lost at Sea.txt
Hardware used: Pentium 100Mhz
Software used: ccmap,basit
Tested on Command and Conquer v1.19 (English version)
Level replacement
-----------------
This file is meant to replace the last GDI mission. It does work when
used with other missions, but has been designed specifically for this
mission.
Mission Description
-------------------
Find the hospital, and take it over. DO NOT DESTROY IT.
Level Description
-----------------
Figure it out
Usage
-----
For those who don't want to bother messing around editing files, a savegame
has been supplied that was taken the instant the level started. Simply copy
this file (savegame.714) into your Command and Conquer directory (rename it
if you don't want to lose one of your savegames). Then simply load that file
when you start. You will not be able to restart the mission if you do this,
you will have to re-load it if you need to try again. If you choose this
method, you can ignore the next part.
If you want something more complete, you need to have the GDI version of
the general.mix file on your hard drive. You also need the program
map-p.exe (available in the distribution of cc-scen; you can get this
distribution from http://adam.com.au/~buggy amongst other places).
Put the file scg15ea.ini into your Command and Conquer directory, along
with the mission.ini file. Now you need to patch the general.mix file with
the tbnightm.map. Depending on which version of map-p you have, you can do
this in two ways. The latest release allows you to simply type in an offset
in the command line. You can patch the file with the command:
map-p general.mix tbnightm.map 2927442
If you have the older version of map-p, use the command
map-p general.mix tbnightm.map
and when asked for the offset, type in 2cab52 and press Enter.
You will now be able to use this scenario properly when you play the last
GDI mission.(use CCMISS editor to change a old GDI savegame to level 15)
If you put the file mission.ini into your Command and Conquer directory,
you will not be able to access the mission text for other missions until
it is removed.
If you are just using the savegame method and aren't patching the
general.mix file, do not put the scg15ea.ini file into your Command and
Conquer directory. It may cause Command and Conquer to crash when you play
the last GDI mission. Do not put the mission.ini file into this directory
either if you are using this method.